acos
→ acos()Turns `cos` around: takes a number between -1 and 1 and returns an angle.
acos(boleng)acos is cos turned around, just as asin turns sin around.
It needs a number between -1 and 1. By default the result lies between 0 and PI (about 3.14); with seeloSaSekhutlo(DEGREES) set, between 0 and 180.
Note the difference from asin: acos never returns a number below 0. acos(0) is SEPHATLO_PI, and acos(1) is 0.
The name is left as it stands — see sin.
Parameters
Section titled “Parameters”| Name | Type | Description |
|---|---|---|
boleng | palo | A number between -1 and 1. |
Examples
Section titled “Examples”tiro setaLoeto() {
thalaKanefase(400, 400);
bokamorago(19, 23, 33);
tlogelaGoTlatsa();
boketeMothalo(2);
seeloSaSekhutlo(DEGREES);
gopheta (diri i = 0; i <= 18; i = i + 1) {
metlha b = lekanyetsa(i, 0, 18, -1, 1);
// acos e busa 0..180 — mothalo o retologa ka iketlo
metlha sekhutlo = acos(b);
mothaloMmala(lekanyetsa(sekhutlo, 0, 180, 240, 70), 170, 220);
thalaMothalo(200, 200, 200 + cos(sekhutlo) * 160, 200 - sin(sekhutlo) * 160);
}
}See also
Section titled “See also”cos, asin, atan, atan2, seeloSaSekhutlo